Murmuracje
Created czwartek 23 listopada 2023
These are notes for a game I'm making as an uni assignment. You can check out the repo here. it's licensed under CC-BY-SA
- bird designs
- boid programming
- start screen design
- start screen implementation
- "dlaczego ptaki wirują"
- najpierw ptaki na ziemi, potem startują w powietrze i zaczyna się gra
- narracja. gra eksploruje potencjalne powody tworzenia się murmuracji
- etapy gry
- ptaki najbliżej drapieżnika zaczynają głośno ćwierkać
- wyróżniony jest ptak, z którym mamy się skomunikować
- sekwencja 3 klawiszy
- szpaki zaczynają się mienić na różne kolory
Opcja: może nie gra, ale symulacja komputerowa z poszczególnymi etapami. Animacja generatywna coś takiego
- Tekst narracyjny
Coś o psychologii tłumu?...
- https://animals.howstuffworks.com/birds/starling-murmurations.htm
> The Three Things in Control
-An attraction zone: "Which means, in this area, you're going to move toward the next guy."
-A repulsion zone: "Which means, you don't fly into his lane, otherwise you both fall."
-Angular alignment: "So you got to kind of follow his [a bird's neighbor] direction."
> Scientists believe these birds flock in the first place to confuse and discourage predators, through their sheer numbers, with the noise such a flock makes and, of course, its motion. Some communication between birds may be happening, too, in murmurations — say, pointing out good food sources — while some researchers believe simply keeping warm may be another reason for the murmurations
> "Birds have a much higher temporal resolution than we do," says Pesendorfer, meaning that birds take in certain information around them and process it much more quickly than humans. "They see much faster than we do."
Backlinks: Projects uni assignments